Bounds
: Bounds
[Get] |
Signature
Bounds Oculus.Interaction.Surfaces.AxisAlignedBox.Bounds |
Size
: Vector3
[Get][Set] |
Signature
Vector3 Oculus.Interaction.Surfaces.AxisAlignedBox.Size |
Transform
: Transform
[Get] |
A transform for the surface.
Signature
Transform Oculus.Interaction.Surfaces.AxisAlignedBox.Transform |
Start
()
|
Signature
void Oculus.Interaction.Surfaces.AxisAlignedBox.Start() Returns void |
ClosestSurfacePoint
(
point
, hit
, maxDistance
)
|
Find nearest point to surface.
Signature
bool Oculus.Interaction.Surfaces.AxisAlignedBox.ClosestSurfacePoint(in Vector3 point, out SurfaceHit hit, float maxDistance) Parameters point: in Vector3maxDistance: float
If greater than zero, maximum distance of check
Returns bool
true if nearest point was found
|
Raycast
(
ray
, hit
, maxDistance
)
|
Raycast to the surface with an optional maximum distance value.
Signature
bool Oculus.Interaction.Surfaces.AxisAlignedBox.Raycast(in Ray ray, out SurfaceHit hit, float maxDistance) Parameters ray: in Ray
The ray to cast
maxDistance: float
If greater than zero, maximum distance of raycast
Returns bool
true if surface was hit
|