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Party Class

Parties allow users to start a voice chat with other members of the party. Party voice chats persist across apps in VR and users can continue to interact while navigating between apps. You can use Parties.GetCurrent() to load the party the current user is in.

Constructors

Party ( o )
Signature
Oculus.Platform.Models.Party.Party(IntPtr o)
Parameters
o: IntPtr

Fields

ID : readonly UInt64
A unique identifier of this party.
Signature
readonly UInt64 Oculus.Platform.Models.Party.ID
InvitedUsers : readonly UserList
Signature
readonly UserList Oculus.Platform.Models.Party.InvitedUsers
InvitedUsersOptional : readonly UserList
An array of users who are invited to this party. These users are not a part of the party yet but have been invited.
Signature
readonly UserList Oculus.Platform.Models.Party.InvitedUsersOptional
Leader : readonly User
Signature
readonly User Oculus.Platform.Models.Party.Leader
LeaderOptional : readonly User
The user who initialized this party. It's also the first user who joined the party. The leader can invite and kick other users.
Signature
readonly User Oculus.Platform.Models.Party.LeaderOptional
Users : readonly UserList
Signature
readonly UserList Oculus.Platform.Models.Party.Users
UsersOptional : readonly UserList
An array that contains the users who are currently in this party. These users will remain in the party while navigating between apps. Each user in the party will get the update by Message::MessageType::Notification_Party_PartyUpdate which is intended to update the user on various actions that are occurring in the party.
Signature
readonly UserList Oculus.Platform.Models.Party.UsersOptional