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AchievementUpdate Class

Represents an update to an existing achievement. It will be the payload if there is any updates on achievements, as unlocking an achievement by Achievements.Unlock(), adding 'count' to the achievement by Achievements.AddCount(), and unlocking fields of a BITFIELD achievement by Achievements.AddFields().

Constructors

AchievementUpdate ( o )
Signature
Oculus.Platform.Models.AchievementUpdate.AchievementUpdate(IntPtr o)
Parameters
o: IntPtr

Fields

JustUnlocked : readonly bool
This indicates if this update caused the achievement to unlock.
Signature
readonly bool Oculus.Platform.Models.AchievementUpdate.JustUnlocked
Name : readonly string
The unique AchievementDefinition::Name used to reference the updated achievement, as specified in the developer dashboard.
Signature
readonly string Oculus.Platform.Models.AchievementUpdate.Name