Identifies the key wall in the room.
A key wall is the longest wall with no other room points behind it, allowing for a more controlled artistic environment, akin to a stage. This method is useful for scenarios where a clear, unobstructed view of one wall is necessary. Can be used to craft a "stage-like" environment.
ParameterswallScaleOutputs the scale of the key wall, if found.
toleranceA tolerance value to account for precision issues in determining if points are behind the wall.
ReturnsThe anchor representing the key wall, or null if no suitable wall is found.