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FMRUKSpawnGroup Struct

Holds a configuration for spawning a group of actors.
It contains properties to specify a list of actors to choose from, the selection mode when multiple actors are specified, and whether to fall back to spawning a procedural mesh if no actor class has been specified for this label.

Fields

List of actors to choose from, multiple actors can be specified and the selection criteria will be determined by the SelectionMode option.
Set the selection mode when multiple different actors are specified.
Control if there should happen a fallback to spawning a procedural mesh in case no actor class has been specified for this label. The global fallback behaviour can be specified in the AMRUKAnchorActorSpawner.
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