bool | bVisible[Get] |
int32 | Priority[Get] |
TObjectPtr< UOculusXRStereoLayerShapeReconstructed > | Shape[Get] |
void | ApplyShape ( ) |
LoadShape ( UObject * Owner ) |
bool FOculusXRPersistentPassthroughParameters::bVisible |
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No description available.
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int32 FOculusXRPersistentPassthroughParameters::Priority |
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No description available.
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TObjectPtr<UOculusXRStereoLayerShapeReconstructed> FOculusXRPersistentPassthroughParameters::Shape |
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No description available.
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FOculusXRPersistentPassthroughParameters::FOculusXRPersistentPassthroughParameters ( ) |
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No description available.
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void FOculusXRPersistentPassthroughParameters::ApplyShape ( ) |
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No description available.
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UOculusXRStereoLayerShapeReconstructed * FOculusXRPersistentPassthroughParameters::LoadShape ( UObject * Owner ) |
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No description available.
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