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Overview
AlertViewHUD
Boundary
Fusion
IOVRAnchorComponent
InlineLinkAttribute
Meta
OVR
OVRAnchor
OVRAnchorContainer
OVRAudioSourceTest
OVRAutoDestroyInMRC
OVRBody
OVRBone
OVRBoneCapsule
OVRBoundary
OVRBounded2D
OVRBounded3D
OVRBuildInfo
OVRCameraRig
OVRChromaticAberration
OVRColocationSession
OVRControllerDrivenHandPosesSample
OVRControllerHelper
OVRControllerTest
OVRCubemapCapture
OVRCursor
OVRCustomFace
OVRCustomFaceExtensions
OVRCustomSkeleton
OVRDebugHeadController
OVRDebugInfo
OVRDisplay
OVRDisplay
EyeFov
EyeRenderDesc
LatencyData
OVRDynamicObject
OVREnumExtensions
OVRExtensions
OVREyeGaze
OVRFace
OVRFaceExpressions
OVRGLTFAccessor
OVRGLTFAnimatinonNode
OVRGLTFAnimationNodeMorphTargetHandler
OVRGLTFLoader
OVRGLTFScene
OVRGazePointer
OVRGrabbable
OVRGrabber
OVRGridCube
OVRHand
OVRHandTest
OVRHandTrackingWideMotionModeSample
OVRHaptics
OVRHapticsClip
OVRHapticsTest
OVRHeadsetEmulator
OVRHumanBodyBonesMappingsInterface
OVRInput
OVRInput
OVRInputRayData
OVRKtxTexture
OVRLayerAttribute
OVRLocatable
OVRManager
OVRMarkerPayload
OVRMaterialData
OVRMesh
OVRMeshAttributes
OVRMeshData
OVRMeshJobs
OVRMeshRenderer
OVRMicrogestureEventSource
OVRMicrogesturesSample
OVRMixedRealityCaptureTest
OVRModeParms
OVRMonoscopic
OVRNativeBuffer
OVRNativeList
OVRNetwork
OVRNodeStateProperties
OVROverlay
OVROverlayCanvas
OVROverlayCanvasManager
OVROverlayCanvasSettings
OVROverlayCanvas_TMPChanged
OVROverlayMeshGenerator
OVRPassthroughColorLut
OVRPassthroughLayer
OVRPermissionsRequester
OVRPlatformMenu
OVRPlayerController
OVRPointerVisualizer
OVRPose
OVRProfile
OVRProgressIndicator
OVRRayHelper
OVRRayTransformer
OVRRaycaster
OVRResetOrientation
OVRResources
OVRResult
OVRRoomLayout
OVRRuntimeAssetsBase
OVRRuntimeController
OVRRuntimeSettings
OVRScene
OVRSceneAnchor
OVRSceneLoader
OVRSceneManager
OVRSceneModelLoader
OVRSceneObjectTransformType
OVRScenePlane
OVRScenePlaneMeshFilter
OVRScenePrefabOverride
OVRSceneRoom
OVRSceneSampleController
OVRSceneVolume
OVRSceneVolumeMeshFilter
OVRScreenFade
OVRSemanticClassification
OVRSemanticLabels
OVRSharable
OVRSimultaneousHandsAndControllersSample
OVRSkeleton
OVRSkeletonRenderer
OVRSpace
OVRSpaceUser
OVRSpatialAnchor
OVRStorable
OVRSystemPerfMetrics
OVRTask
OVRTaskBuilder
OVRTextureData
OVRTracker
OVRTriangleMesh
OVRUnityHumanoidSkeletonRetargeter
OVRVignette
OVRVirtualKeyboard
OVRVirtualKeyboardInputFieldTextHandler
OVRVirtualKeyboardSampleControls
OVRVirtualKeyboardSampleInputHandler
OVRWaitCursor
OperationResultExtensions
ProcessPort
RoomMeshAnchor
SharedSpatialAnchorErrorHandler
Code samples
Downloads
Release notes
Supported platforms
OVRDisplay
OVRDisplay Class
The
OVRDisplay
class manages the head-mounted display (HMD) of
Meta
Quest or PC headsets.
Here are a few features supported by this class:
Obtain headset velocity (see Velocity)
Headset recentering detection (see
RecenteredPose
)
Asymmetric Field of View
Display Refresh Rates
Protected Fields
bool
needsConfigureTexture
[Get]
EyeRenderDesc
[]
eyeDescs
[Get]
bool
recenterRequested
[Get]
int
recenterRequestedFrameCount
[Get]
int
localTrackingSpaceRecenterCount
[Get]
Events
System.Action
RecenteredPose
Occurs when the head pose is reset.
Properties
Vector3
acceleration
[Get]
(Deprecated) Gets the current linear acceleration of the head.
Vector3
angularAcceleration
[Get]
(Deprecated) Gets the current angular acceleration of the head in radians per second per second about each axis.
Vector3
velocity
[Get]
Gets the current linear velocity of the head in meters per second.
Vector3
angularVelocity
[Get]
Gets the current angular velocity of the head in radians per second about each axis.
LatencyData
latency
[Get]
Gets the current measured latency values.
float
appFramerate
[Get]
Gets application's frame rate reported by oculus plugin.
float[]
displayFrequenciesAvailable
[Get]
Gets the list of available display frequencies supported by this hardware.
float
displayFrequency
[Get]
Gets and sets the current display frequency.
Constructors & Destructors
OVRDisplay
( )
Creates an instance of
OVRDisplay
.
Called by
OVRManager
.
void
Update
( )
Updates the internal state of the
OVRDisplay
.
Called by
OVRManager
.
void
RecenterPose
( )
Recenters the head pose.
EyeRenderDesc
GetEyeRenderDesc
( UnityEngine.XR.XRNode eye )
Gets the resolution and field of view for the given eye.
Protected Functions
void
UpdateTextures
( )
void
ConfigureEyeDesc
( Node eye )
See Also
OVRDisplay::EyeFov
OVRDisplay::EyeRenderDesc
OVRDisplay::LatencyData
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Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
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