ActivationStrength
: float |
Signature
float OVRInputRayData.ActivationStrength |
DistanceToCanvas
: float |
Signature
float OVRInputRayData.DistanceToCanvas |
IsActive
: bool |
Signature
bool OVRInputRayData.IsActive |
IsOverCanvas
: bool |
Signature
bool OVRInputRayData.IsOverCanvas |
WorldNormal
: Vector3 |
Signature
Vector3 OVRInputRayData.WorldNormal |
WorldPosition
: Vector3 |
Signature
Vector3 OVRInputRayData.WorldPosition |