animationNodeLookup
: Dictionary< int, OVRGLTFAnimatinonNode[]> |
Signature
Dictionary<int, OVRGLTFAnimatinonNode[]> OVRGLTFScene.animationNodeLookup |
animationNodes
: Dictionary< OVRGLTFInputNode, OVRGLTFAnimatinonNode > |
Signature
Dictionary<OVRGLTFInputNode, OVRGLTFAnimatinonNode> OVRGLTFScene.animationNodes |
morphTargetHandlers
: List< OVRGLTFAnimationNodeMorphTargetHandler > |
Signature
List<OVRGLTFAnimationNodeMorphTargetHandler> OVRGLTFScene.morphTargetHandlers |
root
: GameObject |
Signature
GameObject OVRGLTFScene.root |