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Overview
Classes
Interfaces
Structs
Meta::XR
BuildingBlocks
Locomotion::Teleporter
MultiplayerBlocks::Fusion
MultiplayerBlocks::NGO
MultiplayerBlocks::Shared
Samples
Samples::Telemetry::SampleTelemetryEvents
Assets::OVR::Scripts
AudioTrigger.cs
AvatarSpawnerNGO.cs
CollisionInteractionRegistry.cs
ColocationController.cs
DataSource.cs
FusionNetworkBootstrapper.cs
NGONetworkBootstrapper.cs
NetcodeGameObjectsMessenger.cs
NetworkBootstrapperUtils.cs
OVR::Input
OVRAnchor.cs
OVRBoundary.cs
OVRCameraRig.cs
OVRCommon.cs
OVRControllerDrivenHandPosesSample.cs
OVRDeserialize
OVRDisplay.cs
OVREnumerable
OVREnumerable.cs
OVRExternalComposition.cs
OVRGLTFAccessor.cs
OVRGLTFAnimatinonNode.cs
OVRGLTFLoader.cs
OVRHandSkeletonVersions.cs
OVRHandTrackingWideMotionModeSample.cs
OVRHumanBodyBonesMappingsInterface.cs
OVRInput.cs
OVRManager.cs
OVRNetwork.cs
OVRObjectPool
OVRPassthroughLayer.cs
OVRSceneAnchor.cs
OVRSceneManager.cs
OVRScenePlaneMeshFilter::TriangulateBoundaryJob
OVRSceneRoom.cs
OVRSkeletonMetadata.cs
OVRSpaceQuery
OVRSpatialAnchor.cs
OVRSystemPerfMetrics.cs
OVRTrackedKeyboard.cs
OVRUnityHumanoidSkeletonRetargeter.cs
OVRVirtualKeyboard.cs
Oculus::Interaction
Oculus::Interaction::Body
Oculus::Interaction::Body::Input
Oculus::Interaction::Body::Input::BodySkeletonMapping::SkeletonTree
Oculus::Interaction::Body::PoseDetection
Oculus::Interaction::Body::Samples
Oculus::Interaction::Collections
Oculus::Interaction::DebugTree
Oculus::Interaction::Demo
Oculus::Interaction::DistanceReticles
Oculus::Interaction::Grab
Oculus::Interaction::Grab::GrabSurfaces
Oculus::Interaction::GrabAPI
Oculus::Interaction::HandGrab
Oculus::Interaction::HandGrab::Recorder
Oculus::Interaction::HandGrab::Visuals
Oculus::Interaction::Input
Oculus::Interaction::Input
Classes
Enumerations
Interfaces
IAxis1D
IAxis2D
IButton
IController
IControllerDataModifier
ICopyFrom
IDataSource
IHand
IHandSkeletonProvider
IHmd
IOneEuroFilter
IReadOnlyHandSkeleton
IReadOnlyHandSkeletonJointList
ITrackingToWorldTransformer
Structs
Oculus::Interaction::Input::Filter
Oculus::Interaction::Input::Visuals
Oculus::Interaction::InterfaceSupport
Oculus::Interaction::Locomotion
Oculus::Interaction::PoseDetection
Oculus::Interaction::PoseDetection::Debug
Oculus::Interaction::PoseDetection::TransformFeatureStateCollection
Oculus::Interaction::Samples
Oculus::Interaction::Samples::PalmMenu
Oculus::Interaction::Surfaces
Oculus::Interaction::Throw
Oculus::Interaction::Unity::Input
Oculus::Interaction::UnityCanvas
Oculus::Interaction::Utils
PlayerNameTagSpawner.cs
UnityEngine::EventSystems
Code samples
Downloads
Release notes
Supported platforms
Oculus::Interaction::Input
IReadOnlyHandSkeleton Interface
Properties
Joints
:
IReadOnlyHandSkeletonJointList
[Get]
Signature
IReadOnlyHandSkeletonJointList Oculus.Interaction.Input.IReadOnlyHandSkeleton.Joints
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Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
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