CurrentDataVersion
: int
[Get] |
Signature
int Oculus.Interaction.Input.IDataSource< TData >.CurrentDataVersion |
InputDataAvailable
: Action |
Signature
Action Oculus.Interaction.Input.IDataSource< TData >.InputDataAvailable |
GetData
()
|
Signature
TData Oculus.Interaction.Input.IDataSource< TData >.GetData() Returns TData |
MarkInputDataRequiresUpdate
()
|
Signature
void Oculus.Interaction.Input.IDataSource< TData >.MarkInputDataRequiresUpdate() Returns void |