bool | IsPressed ( ) |
bool | IsReleased ( ) |
Transform | |
bool | IsValid ( ) |
bool | IsActive ( ) |
void | UpdatePointerRay ( OVRInputRayData rayData ) |
| bool UnityEngine.EventSystems.OVRInputModule.InputSource.IsPressed ( ) |
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No description available.
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| bool UnityEngine.EventSystems.OVRInputModule.InputSource.IsReleased ( ) |
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No description available.
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| Transform UnityEngine.EventSystems.OVRInputModule.InputSource.GetPointerRayTransform ( ) |
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No description available.
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| bool UnityEngine.EventSystems.OVRInputModule.InputSource.IsValid ( ) |
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No description available.
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| bool UnityEngine.EventSystems.OVRInputModule.InputSource.IsActive ( ) |
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No description available.
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| void UnityEngine.EventSystems.OVRInputModule.InputSource.UpdatePointerRay ( OVRInputRayData rayData ) |
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No description available.
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