data class MaterialConfigOptions2(var alphaMode: AlphaMode = AlphaMode.MASKED, var panelShader: String = "", var unlit: Boolean = true, var stereoMode: StereoMode = StereoMode.None, var overrideTexture: SceneTexture? = null, var initializer: SceneMaterial.() -> Unit = {}) : PanelConfigOptions2.NodeMaterialConfigOptions2
(
alphaMode
, panelShader
, unlit
, stereoMode
, overrideTexture
, initializer
)
|
Signature
constructor(alphaMode: AlphaMode = AlphaMode.MASKED, panelShader: String = "", unlit: Boolean = true, stereoMode: StereoMode = StereoMode.None, overrideTexture: SceneTexture? = null, initializer: SceneMaterial.() -> Unit = {})Parameters
alphaMode:
AlphaMode
panelShader:
String
unlit:
Boolean
stereoMode:
StereoMode
overrideTexture:
SceneTexture?
initializer:
Function1
Returns |
alphaMode
: AlphaMode
[Get][Set] |
Signature
var alphaMode: AlphaMode |
initializer
: Function1
[Get][Set] |
Signature
var initializer: SceneMaterial.() -> Unit |
overrideTexture
: SceneTexture?
[Get][Set] |
Signature
var overrideTexture: SceneTexture? |
panelShader
: String
[Get][Set] |
Signature
var panelShader: String |
stereoMode
: StereoMode
[Get][Set] |
Signature
var stereoMode: StereoMode |
unlit
: Boolean
[Get][Set] |
Signature
var unlit: Boolean |