open class IsdkSystemNativeApi
IsdkSystemNativeApi
()
|
Signature
constructor() Returns |
destroy
()
|
Signature
open fun destroy() |
enableDebugTools
(
enable
)
|
Signature
open fun enableDebugTools(enable: Boolean) Parameters
enable:
Boolean
|
enableTransformers
(
enable
)
|
Signature
open fun enableTransformers(enable: Boolean) Parameters
enable:
Boolean
|
init
(
sceneHandle
)
|
Signature
open fun init(sceneHandle: Long) Parameters
sceneHandle:
Long
|
setScenePointerDistance
(
distance
)
|
Signature
open fun setScenePointerDistance(distance: Float) Parameters
distance:
Float
|
tick
(
dataModel
, deltaSeconds
, currentTimeSeconds
)
|
Signature
open fun tick(dataModel: Long, deltaSeconds: Float, currentTimeSeconds: Float): Array<PointerEvent>? Parameters
dataModel:
Long
deltaSeconds:
Float
currentTimeSeconds:
Float
Returns
Array?
|