class AudioSessionManagerSystem : SystemBase
AudioSessionManagerSystem
()
|
Signature
constructor() Returns AudioSessionManagerSystem |
systemManager
: SystemManager
[Get][Set] |
The system manager that this system is associated with.
Signature
lateinit var systemManager: SystemManager |
associateSystemManager
(
systemManager
)
|
Associates this system with a system manager, used in the Spatial SDK.
Signature
fun associateSystemManager(systemManager: SystemManager) Parameters |
calculateSoundfieldOrientation
(
orientationType
, relativePose
)
|
Calculates the soundfield orientation based on the orientation type and relative pose.
Signature
fun calculateSoundfieldOrientation(orientationType: SoundfieldOrientationType, relativePose: Pose): Quaternion Parameters |
delete
(
entity
)
|
System should do any housekeeping based on AudioSessionManagerSystem.delete being removed from the scene
Signature
open override fun delete(entity: Entity) Parameters entity: Entity |
destroy
()
|
System should clean up any and all resources for shutdown
Signature
open fun destroy() |
equals
(
other
)
|
Checks if this system is equal to another object.
Signature
open operator override fun equals(other: Any?): Boolean Parameters other: Any?
The object to compare with.
Returns Boolean
True if this system is equal to the other object, false otherwise.
|
execute
()
|
System should perform all the operations based on relevant entities.
Signature
open override fun execute() |
getDependencies
()
|
Returns the dependencies of this system.
Signature
open fun getDependencies(): SystemDependencies? |
getScene
()
|
Returns the scene that this system is associated with.
Signature
fun getScene(): Scene |
hashCode
()
|
Returns the hash code of this system.
Signature
open override fun hashCode(): Int Returns Int
The hash code of this system.
|
registerAudioSessionId
(
registerId
, sessionId
)
|
Signature
fun registerAudioSessionId(registerId: Int, sessionId: Int) Parameters registerId: IntsessionId: Int |
setAudioManagerHandle
(
handle
)
|
Signature
fun setAudioManagerHandle(handle: Long) Parameters handle: Long |