API reference

LineMesh Class

Modifiers: final

Signature

class LineMesh

Constructors

LineMesh ( width , color , name )
Signature
constructor(width: Float, color: Int = Color.WHITE, name: String = "line_mesh")
Parameters
width: Float
color: Int
name: String
Returns
LineMesh
LineMesh ( material , width , name )
Signature
constructor(material: SceneMaterial, width: Float, name: String = "line_mesh")
Parameters
material: SceneMaterial
width: Float
name: String
Returns
LineMesh

Methods

clearPath ()
Signature
fun clearPath()
create ( scene )
Signature
fun create(scene: Scene)
Parameters
scene: Scene
destroy ()
Signature
fun destroy()
setPath ( points )
Signature
fun setPath(points: List<Vector3>)
Parameters
points: List
setPosition ( position )
Signature
fun setPosition(position: Vector3)
Parameters
position: Vector3
setVisible ( visible )
Signature
fun setVisible(visible: Boolean)
Parameters
visible: Boolean
update ()
Signature
fun update()