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PlaceWithAnchor Class

Extends MonoBehaviour
Place and anchor a GameObject to the world, so it doesn't drift away over time.
This component is designed to work with SpaceLocator components, but it could be used without SpaceLocator components.

Fields

Transform Target[Get]

Member Functions

Request to move and place object in next Update loop.
Parameters
pose
Target pose for the transform.
Listener for SpaceLocator.OnSpaceLocateCompleted event.
Parameters
surfacePose
Pose of the located space
success
Result of space locate
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