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Overview
CanvasGroupAlphaToggle
CanvasSizeConstraint
ColliderSizeConstraint
GridSpacingScaler
InteractableObjectLabel
MoveRelativeToTarget
MoveRelativeToTargetProvider
Oculus
Interaction
Interaction
ActiveStateFingerVisual
ActiveStateGate
ActiveStateGroup
ActiveStateNot
ActiveStateSelector
ActiveStateToggle
ActiveStateTracker
ActiveStateUnityEventWrapper
ArcTubeVisual
AssertUtils
AudioPhysics
AudioTrigger
AutoMoveTowardsTarget
AutoMoveTowardsTargetProvider
Axis1DFingerUseAPI
Axis1DPrioritySelector
Axis1DSwitch
Axis2DActiveState
BecomeChildOfTargetOnStart
BestHoverInteractorGroup
BestSelectInteractorGroup
Body
BoundsExtensions
CandidateComparer
CandidatePositionComparer
CenterEyeOffset
ClassToClassDecorator
ClassToValueDecorator
Collections
ColliderGroup
CollisionInteractionRegistry
Collisions
ConditionalHideAttribute
ConeUtils
ConicalFrustum
Context
ControllerActiveState
ControllerAxis2D
ControllerOffset
ControllerPointerPose
ControllerRayVisual
ControllerSelector
Cylinder
DPadUnityEventWrapper
DebugGizmos
DebugTree
DecoratorBase
Demo
Deprecated
DeprecatedPrefab
DisableRaycaster
DistanceGrabInteractable
DistanceGrabInteractor
DistanceReticles
DistantCandidateComputer
DistantPointDetector
DistantPointDetectorFrustums
DotGridProperties
Editor
FinalAction
FingerFeatureStateProviderRef
FingerPinchValue
FirstHoverInteractorGroup
FloatConstraint
FollowTarget
FollowTargetProvider
GameObjectActiveState
Grab
GrabAPI
GrabFreeTransformer
GrabInteractable
GrabInteractor
GrabStrengthIndicator
Grabbable
HandActiveState
HandConfidenceVisual
HandDebugGizmos
HandDebugVisual
HandFingerMaskGenerator
HandGrab
HandGrabGlow
HandJoint
HandJointsPose
HandPinchOffset
HandPointerPose
HandPokeLimiterVisual
HandPokeOvershootGlow
HandRayInteractorCursorVisual
HandRayPinchGlow
HandRootOffset
HandSphere
HandSphereMap
HandTrackingConfidenceProvider
HandTransformScaler
HandTranslationUtils
HandVisual
HashSetExtensions
HelpBoxAttribute
HoverInteractorsGate
IActiveState
ICandidateComparer
ICandidatePosition
ICollidersRef
ICurvedPlane
IDeltaTimeConsumer
IDistanceInteractor
IEvent
IFingerAPI
IFingerUseAPI
IGameObjectFilter
IGrabbable
IHandSphereMap
IHandVisual
IInteractable
IInteractableView
IInteractor
IInteractorView
IMovement
IMovementProvider
IPointable
IPointableCanvas
IPointableElement
IPolyline
IRelativeToRef
IRigidbodyRef
ISelector
ISnapPoseDelegate
ITimeConsumer
ITransformer
IUpdateDriver
ImpactAudio
IndexPinchSafeReleaseSelector
IndexPinchSelector
Input
InspectorButtonAttribute
Interactable
InteractableColorVisual
InteractableDebugVisual
InteractableGroup
InteractableGroupView
InteractableRegistry
InteractableStateChangeArgs
InteractableTriggerBroadcaster
InteractableUnityEventWrapper
Interactor
InteractorActiveState
InteractorDebugVisual
InteractorGroup
InteractorStateChangeArgs
InteractorUnityEventWrapper
InterfaceAttribute
InterfaceSupport
JointDeltaProviderRef
ListLayout
ListLayoutEase
ListSnapPoseDelegate
Locomotion
MAction
MaterialPropertyBlockEditor
MaterialPropertyColor
MaterialPropertyFloat
MaterialPropertyVector
MinMaxPair
MonoBehaviourStartExtensions
MoveAtSourceProvider
MoveFromTarget
MoveFromTargetProvider
MoveRelativeToTarget
MoveTowardsTarget
MoveTowardsTargetProvider
MultiAction
ObjectPull
ObjectPullProvider
OneGrabFreeTransformer
OneGrabPhysicsJointTransformer
OneGrabRotateTransformer
OneGrabSphereTransformer
OneGrabTranslateTransformer
OptionalAttribute
PhysicsGrabbable
PinchPointerVisual
PointableCanvas
PointableCanvasEventArgs
PointableCanvasMesh
PointableCanvasModule
PointableCanvasUnityEventWrapper
PointableDebugGizmos
PointableDebugVisual
PointableElement
PointableUnityEventWrapper
PointerEvent
PointerInteractable
PointerInteractor
PokeInteractable
PokeInteractableVisual
PokeInteractor
PolylineRenderer
PoseDetection
PoseTravelData
PoseUtils
PressureBreakable
PressureSquishable
ProgressCurve
RandomSampleConsensus
RayInteractable
RayInteractor
RayInteractorCursorVisual
RayInteractorDebugGizmos
RayInteractorPinchVisual
RectTransformBoundsClipperDriver
RigidbodyKinematicLocker
RigidbodyKinematicLockerExtension
RingBuffer
RoundedBoxProperties
Samples
SecondaryInteractorConnection
SecondaryInteractorFilter
SectionAttribute
SelectorDebugVisual
SelectorUnityEventWrapper
SequentialSlotsProvider
ShoulderEstimatePosition
SkeletonDebugGizmos
SnapInteractable
SnapInteractor
SnapInteractorFollowVisual
SurfaceSnapPoseDelegate
SurfaceUtils
Surfaces
TagSet
TagSetFilter
Throw
ToggleDeselect
TogglerActiveState
TouchHandGrabInteractable
TouchHandGrabInteractor
TouchHandGrabInteractorVisual
TouchShadowHand
TransformExtensions
TransformFeatureStateProviderRef
TransformTrackingToWorldTransformer
TransformerUtils
TransformerUtils
TransformsPolyline
TubePoint
TubeRenderer
TunnelingEffect
Tween
TwoGrabFreeTransformer
TwoGrabPlaneTransformer
TwoGrabRotateTransformer
UITheme
UIThemeManager
UniqueIdentifier
Unity
UnityCanvas
UnityInfo
UnityXR
UpdateDriverAfterDataSource
UpdateDriverGroup
UseFingerControllerAPI
UseFingerCurlAPI
UseFingerRawPinchAPI
Utils
ValueToClassDecorator
VectorExtensions
VersionTextVisual
VirtualPointable
VirtualSelector
PageScroll
PanelHoverState
PanelSetup
PbrMaterialDefinition
RectSizeConstraint
RoundedBoxUIProperties
RoundedBoxVideoController
SkinnedRoundedBoxMesh
SwipeGesture
UpdateRoundedBoxAnchorConstraint
VirtualLayout
Code samples
Downloads
Release notes
Supported platforms
Oculus
GrabFreeTransformer Class
Extends
MonoBehaviour,
ITransformer
An
ITransformer
that can translate, rotate and scale a transform using any number of grab points while also constraining the transformation if desired.
This is the default
Interaction
SDK grab behavior and should be preferred over older implementations such as
OneGrabFreeTransformer
and
TwoGrabFreeTransformer
.
Member Functions
void
Initialize
(
IGrabbable
grabbable )
Implementation of
ITransformer.Initialize(IGrabbable)
; for details, please refer to the related documentation provided for that interface.
void
BeginTransform
( )
Implementation of
ITransformer.BeginTransform
; for details, please refer to the related documentation provided for that interface.
void
UpdateTransform
( )
Implementation of
ITransformer.UpdateTransform
; for details, please refer to the related documentation provided for that interface.
void
EndTransform
( )
Implementation of
ITransformer.EndTransform
; for details, please refer to the related documentation provided for that interface.
void
InjectOptionalPositionConstraints
(
TransformerUtils.PositionConstraints
constraints )
Sets the optional
TransformerUtils.PositionConstraints
for a dynamically-allocated
GrabFreeTransformer
instance.
This method exists to support
Interaction
SDK's dependency injection pattern and is not needed for typical
Unity
Editor-based usage.
void
InjectOptionalRotationConstraints
(
TransformerUtils.RotationConstraints
constraints )
Sets the optional
TransformerUtils.RotationConstraints
for a dynamically-allocated
GrabFreeTransformer
instance.
This method exists to support
Interaction
SDK's dependency injection pattern and is not needed for typical
Unity
Editor-based usage.
void
InjectOptionalScaleConstraints
(
TransformerUtils.ScaleConstraints
constraints )
Sets the optional
TransformerUtils.ScaleConstraints
for a dynamically-allocated
GrabFreeTransformer
instance.
This method exists to support
Interaction
SDK's dependency injection pattern and is not needed for typical
Unity
Editor-based usage.
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Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
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