GetHandVectorForFeature
(
transformFeature
, transformJointData
, transformConfig
)
|
Signature
static Vector3 Oculus.Interaction.PoseDetection.TransformFeatureValueProvider.GetHandVectorForFeature(TransformFeature transformFeature, in TransformJointData transformJointData, in TransformConfig transformConfig) Parameters transformFeature: TransformFeaturetransformJointData: in TransformJointDatatransformConfig: in TransformConfigReturns Vector3 |
GetHandVectorForFeature
(
transformFeature
, transformJointData
)
|
Signature
static Vector3 Oculus.Interaction.PoseDetection.TransformFeatureValueProvider.GetHandVectorForFeature(TransformFeature transformFeature, in TransformJointData transformJointData) Parameters transformFeature: TransformFeaturetransformJointData: in TransformJointDataReturns Vector3 |
GetTargetVectorForFeature
(
transformFeature
, transformJointData
, transformConfig
)
|
Signature
static Vector3 Oculus.Interaction.PoseDetection.TransformFeatureValueProvider.GetTargetVectorForFeature(TransformFeature transformFeature, in TransformJointData transformJointData, in TransformConfig transformConfig) Parameters transformFeature: TransformFeaturetransformJointData: in TransformJointDatatransformConfig: in TransformConfigReturns Vector3 |
GetValue
(
transformFeature
, transformJointData
, transformConfig
)
|
Signature
static float Oculus.Interaction.PoseDetection.TransformFeatureValueProvider.GetValue(TransformFeature transformFeature, TransformJointData transformJointData, TransformConfig transformConfig) Parameters transformFeature: TransformFeaturetransformJointData: TransformJointDatatransformConfig: TransformConfigReturns float |
TransformProperties
(
centerEyePos
, wristPose
, handedness
, trackingSystemUp
, trackingSystemForward
)
|
Signature
Oculus.Interaction.PoseDetection.TransformFeatureValueProvider.TransformProperties.TransformProperties(Pose centerEyePos, Pose wristPose, Handedness handedness, Vector3 trackingSystemUp, Vector3 trackingSystemForward) Parameters centerEyePos: PosewristPose: Posehandedness: HandednesstrackingSystemUp: Vector3trackingSystemForward: Vector3 |
CenterEyePose
: readonly Pose |
Signature
readonly Pose Oculus.Interaction.PoseDetection.TransformFeatureValueProvider.TransformProperties.CenterEyePose |
Handedness
: readonly Handedness |
Signature
readonly Handedness Oculus.Interaction.PoseDetection.TransformFeatureValueProvider.TransformProperties.Handedness |
TrackingSystemForward
: readonly Vector3 |
Signature
readonly Vector3 Oculus.Interaction.PoseDetection.TransformFeatureValueProvider.TransformProperties.TrackingSystemForward |
TrackingSystemUp
: readonly Vector3 |
Signature
readonly Vector3 Oculus.Interaction.PoseDetection.TransformFeatureValueProvider.TransformProperties.TrackingSystemUp |
WristPose
: readonly Pose |
Signature
readonly Pose Oculus.Interaction.PoseDetection.TransformFeatureValueProvider.TransformProperties.WristPose |