_started
: bool |
Signature
bool Oculus.Interaction.InteractableColorVisual._started |
Awake
()
|
Signature
virtual void Oculus.Interaction.InteractableColorVisual.Awake() Returns void |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.InteractableColorVisual.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.InteractableColorVisual.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.InteractableColorVisual.Start() Returns void |
UpdateVisual
()
|
Signature
virtual void Oculus.Interaction.InteractableColorVisual.UpdateVisual() Returns void |
InjectAllInteractableColorVisual
(
interactableView
, editor
)
|
Signature
void Oculus.Interaction.InteractableColorVisual.InjectAllInteractableColorVisual(IInteractableView interactableView, MaterialPropertyBlockEditor editor) Parameters interactableView: IInteractableVieweditor: MaterialPropertyBlockEditorReturns void |
InjectInteractableView
(
interactableview
)
|
Signature
void Oculus.Interaction.InteractableColorVisual.InjectInteractableView(IInteractableView interactableview) Parameters interactableview: IInteractableViewReturns void |
InjectMaterialPropertyBlockEditor
(
editor
)
|
Signature
void Oculus.Interaction.InteractableColorVisual.InjectMaterialPropertyBlockEditor(MaterialPropertyBlockEditor editor) Parameters editor: MaterialPropertyBlockEditorReturns void |
InjectOptionalColorShaderPropertyName
(
colorShaderPropertyName
)
|
Signature
void Oculus.Interaction.InteractableColorVisual.InjectOptionalColorShaderPropertyName(string colorShaderPropertyName) Parameters colorShaderPropertyName: stringReturns void |
InjectOptionalHoverColorState
(
hoverColorState
)
|
Signature
void Oculus.Interaction.InteractableColorVisual.InjectOptionalHoverColorState(ColorState hoverColorState) Parameters hoverColorState: ColorStateReturns void |
InjectOptionalNormalColorState
(
normalColorState
)
|
Signature
void Oculus.Interaction.InteractableColorVisual.InjectOptionalNormalColorState(ColorState normalColorState) Parameters normalColorState: ColorStateReturns void |
InjectOptionalSelectColorState
(
selectColorState
)
|
Signature
void Oculus.Interaction.InteractableColorVisual.InjectOptionalSelectColorState(ColorState selectColorState) Parameters selectColorState: ColorStateReturns void |
Color
: Color |
Signature
Color Oculus.Interaction.InteractableColorVisual.ColorState.Color |
ColorCurve
: AnimationCurve |
Signature
AnimationCurve Oculus.Interaction.InteractableColorVisual.ColorState.ColorCurve |
ColorTime
: float |
Signature
float Oculus.Interaction.InteractableColorVisual.ColorState.ColorTime |