BestSelectInteractorGroup Class
This interactor group allows many Interactors to be in Hover state but upon selection, the one with the highest priority will be the one Selecting and the rest will be disabled until it unselects.
override bool ShouldHover[Get]
override bool ShouldUnhover[Get]
override bool ShouldSelect[Get]
override bool ShouldUnselect[Get]
override bool HasCandidate[Get]
override bool HasInteractable[Get]
override bool HasSelectedInteractable[Get]
override object CandidateProperties[Get]
virtual override void Hover ( )
virtual override void Unhover ( )
virtual override void Select ( )
virtual override void Unselect ( )
virtual override void Preprocess ( )
virtual override void Process ( )
virtual override void Enable ( )
virtual override void Disable ( )
void InjectAllInteractorGroupBestSelect