Nav Logo
Why Meta Quest?
Design
Develop
API reference
Distribute and grow
Blog
Support
API reference
API reference
Select your platform
No SDKs available
No versions available
Overview
Classes
Oculus::Interaction
Classes
Enumerations
Interfaces
Structs
Body
Body::Input
Body::Input::BodySkeletonMapping::SkeletonTree
Body::PoseDetection
Body::Samples
Collections
DebugTree
Demo
DistanceReticles
Editor
Grab
Grab::GrabSurfaces
GrabAPI
Classes
ControllerPinchInjector
FingerPalmGrabAPI
FingerPinchGrabAPI
FingerRawPinchAPI
FingerRawPinchInjector
HandGrabAPI
HandPinchData
PalmGrabAPI
PinchGrabAPI
Enumerations
Structs
HandGrab
HandGrab::Recorder
HandGrab::Visuals
Input
Input::Compatibility::OpenXR
Input::Filter
Input::UnityXR
Input::Visuals
InterfaceSupport
Locomotion
PoseDetection
PoseDetection::Debug
PoseDetection::TransformFeatureStateCollection
Samples
Samples::PalmMenu
Surfaces
Throw
Unity::Input
UnityCanvas
UnityXR
Utils
Code samples
Downloads
Release notes
Supported platforms
Oculus::Interaction

FingerRawPinchInjector Class

Extends MonoBehaviour
Use this component with a HandGrabAPI so it uses the Raw pinch detector instead of the standard Pinch and Palm finger APIS.
Specially useful for ControllersAsHands since it uses the same value as the trigger presses.

Protected Methods

Awake ()
Signature
virtual void Oculus.Interaction.GrabAPI.FingerRawPinchInjector.Awake()
Returns
void

Nav Logo
Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
English (US)
© 2026 Meta