HandPinchData
()
|
Signature
Oculus.Interaction.GrabAPI.HandPinchData.HandPinchData() |
SetJoints
(
poses
)
|
Signature
void Oculus.Interaction.GrabAPI.HandPinchData.SetJoints(IReadOnlyList< Pose > poses) Parameters poses: IReadOnlyList< Pose >Returns void |
SetJoints
(
positions
)
|
Signature
void Oculus.Interaction.GrabAPI.HandPinchData.SetJoints(IReadOnlyList< Vector3 > positions) Parameters positions: IReadOnlyList< Vector3 >Returns void |