_started
: bool |
Signature
bool Oculus.Interaction.Locomotion.LocomotionSettingsUIController._started |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.Start() Returns void |
InjectAimingSetting
(
aimingSetting
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectAimingSetting(MovementAimingSetting aimingSetting) Parameters aimingSetting: MovementAimingSettingReturns void |
InjectAllLocomotionSettingsUIController
(
movingSetting
, turningSetting
, aimingSetting
, standingSetting
, comfortMovingSetting
, comfortTurningSetting
, movementStyleSlide
, movementStyleTeleport
, slideDirectionFacing
, slideDirectionHand
, turnVelocity
, turnSteps
, rotationSnap
, rotationSmooth
, comfortAssistanceTurningOff
, comfortAssistanceTurningLow
, comfortAssistanceTurningMedium
, comfortAssistanceTurningHigh
, comfortAssistanceMovingOff
, comfortAssistanceMovingLow
, comfortAssistanceMovingMedium
, comfortAssistanceMovingHigh
, seating
, standing
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectAllLocomotionSettingsUIController(MovingSetting movingSetting, TurningSetting turningSetting, MovementAimingSetting aimingSetting, StandingSetting standingSetting, ComfortVignetteSetting comfortMovingSetting, ComfortVignetteSetting comfortTurningSetting, Toggle movementStyleSlide, Toggle movementStyleTeleport, Toggle slideDirectionFacing, Toggle slideDirectionHand, Slider turnVelocity, List< RotationSliderStep > turnSteps, Toggle rotationSnap, Toggle rotationSmooth, Toggle comfortAssistanceTurningOff, Toggle comfortAssistanceTurningLow, Toggle comfortAssistanceTurningMedium, Toggle comfortAssistanceTurningHigh, Toggle comfortAssistanceMovingOff, Toggle comfortAssistanceMovingLow, Toggle comfortAssistanceMovingMedium, Toggle comfortAssistanceMovingHigh, Toggle seating, Toggle standing) Parameters movingSetting: MovingSettingturningSetting: TurningSettingaimingSetting: MovementAimingSettingstandingSetting: StandingSettingcomfortMovingSetting: ComfortVignetteSettingcomfortTurningSetting: ComfortVignetteSettingmovementStyleSlide: TogglemovementStyleTeleport: ToggleslideDirectionFacing: ToggleslideDirectionHand: ToggleturnVelocity: SliderturnSteps: List< RotationSliderStep >rotationSnap: TogglerotationSmooth: TogglecomfortAssistanceTurningOff: TogglecomfortAssistanceTurningLow: TogglecomfortAssistanceTurningMedium: TogglecomfortAssistanceTurningHigh: TogglecomfortAssistanceMovingOff: TogglecomfortAssistanceMovingLow: TogglecomfortAssistanceMovingMedium: TogglecomfortAssistanceMovingHigh: Toggleseating: Togglestanding: ToggleReturns void |
InjectComfortAssistanceMovingHigh
(
comfortAssistanceMovingHigh
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectComfortAssistanceMovingHigh(Toggle comfortAssistanceMovingHigh) Parameters comfortAssistanceMovingHigh: ToggleReturns void |
InjectComfortAssistanceMovingLow
(
comfortAssistanceMovingLow
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectComfortAssistanceMovingLow(Toggle comfortAssistanceMovingLow) Parameters comfortAssistanceMovingLow: ToggleReturns void |
InjectComfortAssistanceMovingMedium
(
comfortAssistanceMovingMedium
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectComfortAssistanceMovingMedium(Toggle comfortAssistanceMovingMedium) Parameters comfortAssistanceMovingMedium: ToggleReturns void |
InjectComfortAssistanceMovingOff
(
comfortAssistanceMovingOff
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectComfortAssistanceMovingOff(Toggle comfortAssistanceMovingOff) Parameters comfortAssistanceMovingOff: ToggleReturns void |
InjectComfortAssistanceTurningHigh
(
comfortAssistanceTurningHigh
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectComfortAssistanceTurningHigh(Toggle comfortAssistanceTurningHigh) Parameters comfortAssistanceTurningHigh: ToggleReturns void |
InjectComfortAssistanceTurningLow
(
comfortAssistanceTurningLow
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectComfortAssistanceTurningLow(Toggle comfortAssistanceTurningLow) Parameters comfortAssistanceTurningLow: ToggleReturns void |
InjectComfortAssistanceTurningMedium
(
comfortAssistanceTurningMedium
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectComfortAssistanceTurningMedium(Toggle comfortAssistanceTurningMedium) Parameters comfortAssistanceTurningMedium: ToggleReturns void |
InjectComfortAssistanceTurningOff
(
comfortAssistanceTurningOff
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectComfortAssistanceTurningOff(Toggle comfortAssistanceTurningOff) Parameters comfortAssistanceTurningOff: ToggleReturns void |
InjectComfortMovingSetting
(
comfortMovingSetting
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectComfortMovingSetting(ComfortVignetteSetting comfortMovingSetting) Parameters comfortMovingSetting: ComfortVignetteSettingReturns void |
InjectComfortTurningSetting
(
comfortTurningSetting
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectComfortTurningSetting(ComfortVignetteSetting comfortTurningSetting) Parameters comfortTurningSetting: ComfortVignetteSettingReturns void |
InjectMovementStyleSlide
(
movementStyleSlide
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectMovementStyleSlide(Toggle movementStyleSlide) Parameters movementStyleSlide: ToggleReturns void |
InjectMovementStyleTeleport
(
movementStyleTeleport
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectMovementStyleTeleport(Toggle movementStyleTeleport) Parameters movementStyleTeleport: ToggleReturns void |
InjectMovingSetting
(
movingSetting
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectMovingSetting(MovingSetting movingSetting) Parameters movingSetting: MovingSettingReturns void |
InjectRotationSmooth
(
rotationSmooth
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectRotationSmooth(Toggle rotationSmooth) Parameters rotationSmooth: ToggleReturns void |
InjectRotationSnap
(
rotationSnap
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectRotationSnap(Toggle rotationSnap) Parameters rotationSnap: ToggleReturns void |
InjectSeating
(
seating
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectSeating(Toggle seating) Parameters seating: ToggleReturns void |
InjectSlideDirectionFacing
(
slideDirectionFacing
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectSlideDirectionFacing(Toggle slideDirectionFacing) Parameters slideDirectionFacing: ToggleReturns void |
InjectSlideDirectionHand
(
slideDirectionHand
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectSlideDirectionHand(Toggle slideDirectionHand) Parameters slideDirectionHand: ToggleReturns void |
InjectStanding
(
standing
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectStanding(Toggle standing) Parameters standing: ToggleReturns void |
InjectStandingSetting
(
standingSetting
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectStandingSetting(StandingSetting standingSetting) Parameters standingSetting: StandingSettingReturns void |
InjectTurningSetting
(
turningSetting
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectTurningSetting(TurningSetting turningSetting) Parameters turningSetting: TurningSettingReturns void |
InjectTurnSteps
(
turnSteps
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectTurnSteps(List< RotationSliderStep > turnSteps) Parameters turnSteps: List< RotationSliderStep >Returns void |
InjectTurnVelocity
(
turnVelocity
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionSettingsUIController.InjectTurnVelocity(Slider turnVelocity) Parameters turnVelocity: SliderReturns void |
rotationSmoothVelocity
: float |
Signature
float Oculus.Interaction.Locomotion.LocomotionSettingsUIController.RotationSliderStep.rotationSmoothVelocity |
rotationSnapAngle
: float |
Signature
float Oculus.Interaction.Locomotion.LocomotionSettingsUIController.RotationSliderStep.rotationSnapAngle |