Meta Connect 2023 kicked off last week with big news and announcements for developers, including the debut of our next-generation headset, Meta Quest 3, and several updated tools and features that will help you grow your business with mixed reality. We’re excited to share a few of the highlights, as well as information on where you can watch select sessions on-demand.
Where to Watch Recorded Sessions
In case you weren’t able to tune in, we’ve gathered this year’s developer sessions in one place so you can watch (or rewatch) on your own time. Take a deeper dive into the biggest areas impacting development on Meta Quest, including sessions on mixed reality, AI, Presence Platform, App Lab, and more. View select sessions here.
Meta Connect Keynote
Mark Zuckerberg and special guests unveiled the new Meta Quest 3 and demonstrated how Meta is bringing mixed reality to life. In case you missed it: Quest 3 is officially launching on October 10, 2023, and is available for pre-order starting at $499.99 USD.
Quest 3 is a world-class mixed reality (MR) device that packs a punch with major performance upgrades, crisper visuals, enhanced support for natural interactions, and more responsive inputs that can empower you to build more delightful and engaging experiences.
Developer State of the Union
StartingChris Pruett took the stage to share the latest news on the Meta Quest developer ecosystem, opening up with some promising stats and case studies showing how developers of all sizes are growing sustainable businesses on the Meta Quest Platform.
Over $2 billion has been spent on the Meta Quest Store, with one in 12 titles
having earned more than $10 million in gross revenue. App Lab is also cementing
itself as a valuable avenue for new and accomplished studios to drive growth.
Roblox launched first on App Lab, so people could start to explore the wide
variety of experiences that it has to offer, while games like Ghosts of Taborhave used App Lab to quickly grow
an audience and scale.
With Quest 3 at your doorstep, there’s even more opportunity to grow your
business. Read our Developer State of the Union blog
post for more details on how Quest 3, improvements to Presence Platform,
and brand-new tools can help you accomplish more and build a bigger audience.
Day 1 Presentations
Wrapping up Day 1 of Meta Connect, you can find updates on Interaction SDK, monetization, and how teams are successfully bringing 2D content to VR in the following presentations:
State
of Compute: Maximizing Performance on Meta Quest: In this technical
deep-dive, you’ll learn how to get the most performance out of Meta Quest 2,
Quest Pro, and Quest 3. Create best-in-class titles with the latest performance
tools, resources, and best practices. Hosted by Neel Bedekar, Tech Lead Manager
at Meta, and Rodrigo Holztrattner, Senior Engineer at Qualcomm.
Growing
Your VR Business on Meta Quest: This session dives into Meta’s self-serve
monetization tooling and the analytics available to Meta Quest developers.
You’ll discover how to build your VR business, learn how to test for success,
and gain insight on how to optimize your app lifecycle from a third-party
developer case study. Hosted by Felix Navarro, Monetization Product Manager at
Meta, Maeva Sponbergs, Head of Publishing at Beyond Frames Entertainment, and
Dan Zhao, Product Manager at Meta.
Beyond
2D: How Kurzgesagt Scaled to VR: Learn how a successful gaming company
transitioned from YouTube to VR, as Kurzgesagt’s Lizzy Steib discusses
how they leveraged their global reach to bring their VR Experience Out of
Scale: A Kurzgesagt Adventure to the Meta Quest Store and the growing
opportunities within Edutainment on Meta Quest.
Action,
Reaction: Turning Inputs Into Interactions: In this session, get a
first-hand look at the latest technologies that enable more natural inputs and
interactions, including hand tracking, virtual keyboards, controller haptics,
Interaction SDK, and more. Hosted by Neha Chachra, Engineering Manager at Meta
and Jesse Keogh, Tech Lead Manager at Meta.
Day 2 Lightning Talks
On Day 2 of Meta Connect, a series of lightning talks covered the exciting cutting-edge capabilities and business opportunities. We recommend watching these three sessions:
Meta
Quest 3: Realizing Your Creative Potential: Hosted by Developer Relations
Engineer AR Schleicher, this session covered more of the details of Quest 3’s
capabilities, including ways you can blend the physical and virtual worlds with
mixed reality and how to realize your creative vision on Quest 3.
Unlocking
the Magic of Mixed Reality: In this session, hosted by Brita Hummel,
Engineering Manager at Meta, and Jay Goluguri, Product Manager at Meta, viewers
learned how to leverage Presence Platform to add mixed reality capabilities to
their apps. Discover the latest Presence Platform updates, including new and
improved capabilities that could elevate your experiences.
Everything
You Need to Know to Build on Meta Quest: This talk is for developers who
want to deliver user delight and build a successful business on Meta Quest.
Hosted by Jisoo Shin, Software Engineer at Meta, and Xiang Wei, Tech Lead at
Meta, this session gives you an overview of new and updated tools to support
your development with a focus on Meta Quest Developer Hub (MQDH), playtesting,
release channels, profiling tools, showcases, and Meta XR Simulator.
Day 2 Presentations
Wrapping up Day 2 of Meta Connect, you’ll find updates on Movement SDK, WebXR, and a case study of multiplayer VR shooter game Breachers in the following presentations:
Get
Moving: The latest from Movement SDK: Learn how updates like inside-out body
tracking and AI-powered generative legs can help you enhance social presence,
fitness, and casual gaming on Meta Quest. Discover how to animate your own
characters using Movement SDK and GitHub samples and find out how movement data
can help you build more authentic-feeling interactions.
Building
Mixed Reality Experiences with WebXR: In this session, learn how to use
familiar web technologies to build mixed reality experiences that can be enjoyed
across multiple platforms. Find out about the latest in WebXR development,
Immersive Web Emulator, and Reality Accelerator Toolkit. Hosted by Rik Cabanier
and Felix Zhang, Software Engineers at Meta.
Breaching
the VR Gaming Market: How Breachers Broke Through: Join Pieter Vantorre on a
journey through the development, launch, and post-launch of Breachers—a
multiplayer VR shooter on Meta Quest. Discover how Triangle Factory built a
tactical shooter around the strengths of VR and used a community-centric
development process to deliver a successful release.
We couldn’t be more excited about the future of Meta Quest, and we can’t wait to
see how you use new capabilities and features to capture the imagination of
audiences and grow your business.
To be among the first to hear news and updates that can benefit how you develop
on Meta Quest, follow us on Facebook and X.
You can also read more Meta Connect developer news in the posts below: