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BaseAudioSystem Class

Extends MonoBehaviour, IAudioSystem, ILogSource
An abstract audio system class that has basic audio clip and player setup based on provided generic types

Properties

IVLogger Logger[Get]
The clip settings accessor

Protected Functions

Generate pool if missing
Attempts to generate the specified clip stream if possible
Destroy all audio clips in the cache
Unload method to add back to the pool

Member Functions

A method for preloading clip streams into a cache
Parameters
total
Total clip streams to be preloaded
Returns a new audio clip stream for audio stream handling
Returns a new audio player for managing audio clip stream playback states
Parameters
root
The gameobject to add the player to if applicable
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