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UMRUKPassthroughCameraAccessSubsystem Class

Extends UEngineSubsystem

Member Functions

virtual void Initialize
( FSubsystemCollectionBase & Collection )
virtual void Deinitialize ( )
Get a list of all supported resolutions.
Start the passthrough camera for the given eye.
Stop the passthrough camera for the given eye.
Get the pose of the camera.
Get the camera intrinsics.
Constructs a ray in world space that points to the given point in passthrough camera space.
Converts the world position into the passthrough camera space.
Timestamp associated with the latest camera image.
void AddTexture
void RemoveTexture