API reference

FLutTextureData Struct

Constructors

FLutTextureData ()
Signature
FLutTextureData::FLutTextureData()
FLutTextureData ( InData , InResolution )
Signature
FLutTextureData::FLutTextureData(const TArray< uint8 > &InData, uint32 InResolution)
Parameters
InData: const TArray< uint8 > &
InResolution: uint32

Fields

Data : TArray< uint8 >
Signature
TArray<uint8> FLutTextureData::Data
Resolution : uint32
Signature
uint32 FLutTextureData::Resolution