API reference
API reference
Select your platform
No SDKs available
No versions available

OVRGLTFScene Struct

Struct that contains the overall GLTF (GL Transmission Format) scene structure.
This includes the root of the scene as a game object as well as all the animation and morph target data for the scene.

Fields

GameObject root[Get]
Dictionary< OVRGLTFInputNode, OVRGLTFAnimatinonNode > animationNodes[Get]
Dictionary< int, OVRGLTFAnimatinonNode[]> animationNodeLookup[Get]
List< OVRGLTFAnimationNodeMorphTargetHandler > morphTargetHandlers[Get]
Did you find this page helpful?
Thumbs up icon
Thumbs down icon