WhenLoadingScene
: Action< string > |
Signature
Action<string> Oculus.Interaction.Samples.SceneLoader.WhenLoadingScene |
WhenSceneLoaded
: Action< string > |
Signature
Action<string> Oculus.Interaction.Samples.SceneLoader.WhenSceneLoaded |
HandleReadyToLoad
(
sceneName
)
|
Signature
void Oculus.Interaction.Samples.SceneLoader.HandleReadyToLoad(string sceneName) Parameters sceneName: stringReturns void |
Load
(
sceneName
)
|
Signature
void Oculus.Interaction.Samples.SceneLoader.Load(string sceneName) Parameters sceneName: stringReturns void |