_started
: bool |
Signature
bool Oculus.Interaction.Samples.RotationAudioEvents._started |
WhenRotatedClosed
: UnityEvent
[Get] |
Signature
UnityEvent Oculus.Interaction.Samples.RotationAudioEvents.WhenRotatedClosed |
WhenRotatedOpen
: UnityEvent
[Get] |
Signature
UnityEvent Oculus.Interaction.Samples.RotationAudioEvents.WhenRotatedOpen |
WhenRotationEnded
: UnityEvent
[Get] |
Signature
UnityEvent Oculus.Interaction.Samples.RotationAudioEvents.WhenRotationEnded |
WhenRotationStarted
: UnityEvent
[Get] |
Signature
UnityEvent Oculus.Interaction.Samples.RotationAudioEvents.WhenRotationStarted |
Awake
()
|
Signature
virtual void Oculus.Interaction.Samples.RotationAudioEvents.Awake() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.Samples.RotationAudioEvents.Start() Returns void |
Update
()
|
Signature
virtual void Oculus.Interaction.Samples.RotationAudioEvents.Update() Returns void |