id
: HandJointId |
The unique identifier for the joint.
Signature
HandJointId Oculus.Interaction.HandGrab.Visuals.HandJointMap.id |
rotationOffset
: Vector3 |
The rotation offset between the hand-tracked joint, and the represented joint.
Signature
Vector3 Oculus.Interaction.HandGrab.Visuals.HandJointMap.rotationOffset |
transform
: Transform |
The transform that this joint drives.
Signature
Transform Oculus.Interaction.HandGrab.Visuals.HandJointMap.transform |
RotationOffset
: Quaternion
[Get] |
Get the rotationOffset as a Quaternion.
Signature
Quaternion Oculus.Interaction.HandGrab.Visuals.HandJointMap.RotationOffset |
TrackedRotation
: Quaternion
[Get] |
Get the raw rotation of the joint, taken from the tracking data.
Signature
Quaternion Oculus.Interaction.HandGrab.Visuals.HandJointMap.TrackedRotation |