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HandJointMap Class

Stores the translation between hand tracked data and the represented joint.

Fields

id : HandJointId
The unique identifier for the joint.
Signature
HandJointId Oculus.Interaction.HandGrab.Visuals.HandJointMap.id
rotationOffset : Vector3
The rotation offset between the hand-tracked joint, and the represented joint.
Signature
Vector3 Oculus.Interaction.HandGrab.Visuals.HandJointMap.rotationOffset
transform : Transform
The transform that this joint drives.
Signature
Transform Oculus.Interaction.HandGrab.Visuals.HandJointMap.transform

Properties

RotationOffset : Quaternion
[Get]
Get the rotationOffset as a Quaternion.
Signature
Quaternion Oculus.Interaction.HandGrab.Visuals.HandJointMap.RotationOffset
TrackedRotation : Quaternion
[Get]
Get the raw rotation of the joint, taken from the tracking data.
Signature
Quaternion Oculus.Interaction.HandGrab.Visuals.HandJointMap.TrackedRotation