data class PanelPaddingData(val panelEntity: Entity, val paddingEntity: Entity, val sceneObject: SceneObject, var inputListenerToken: Long = 0, var currentAlpha: Float = 0.0f, var targetAlpha: Float = 0.0f)
PanelPaddingData
(
panelEntity
, paddingEntity
, sceneObject
, inputListenerToken
, currentAlpha
, targetAlpha
)
|
Signature
constructor(panelEntity: Entity, paddingEntity: Entity, sceneObject: SceneObject, inputListenerToken: Long = 0, currentAlpha: Float = 0.0f, targetAlpha: Float = 0.0f) Parameters panelEntity: EntitypaddingEntity: EntitysceneObject: SceneObjectinputListenerToken: LongcurrentAlpha: FloattargetAlpha: FloatReturns PanelPaddingData |
currentAlpha
: Float
[Get][Set] |
Signature
var currentAlpha: Float |
inputListenerToken
: Long
[Get][Set] |
Signature
var inputListenerToken: Long |
paddingEntity
: Entity
[Get] |
Signature
val paddingEntity: Entity |
panelEntity
: Entity
[Get] |
Signature
val panelEntity: Entity |
sceneObject
: SceneObject
[Get] |
Signature
val sceneObject: SceneObject |
targetAlpha
: Float
[Get][Set] |
Signature
var targetAlpha: Float |
updateAlpha
()
|
Signature
fun updateAlpha() |