class Entity
Entity
(
dataModel
, id
, components
)
|
Constructor for creating an entity with a specified data model, ID, and variable number of components.
Signature
constructor(dataModel: DataModel, id: Long, vararg components: ComponentBase) Parameters
id:
Long
Returns |
entityId
: Long
[Get] |
Extension to get the raw entity ID.
Example:
val id = entity.entityId
println("Entity ID: $id")
Signature
val Entity.entityId: Long |
exists
: Boolean
[Get] |
Extension to check if entity exists (has a non-null ID).
Note: This only checks if the ID is non-zero. Use Entity.isValid if you also need to check that the entity is not scheduled for deletion.
Example:
if (entity.exists) {
// Entity has a valid ID
}
Signature
val Entity.exists: Boolean |
isNullEntity
: Boolean
[Get] |
Checks if this entity is the null entity.
The null entity (ID = 0) is used as a placeholder for entity attributes.
Example:
val parent = transformParent.parent
if (parent.isNullEntity) {
println("No parent set")
}
Signature
val Entity.isNullEntity: Boolean |
isValid
: Boolean
[Get] |
Extension to check if entity is valid (non-null ID, not scheduled for deletion).
Example:
if (entity.isValid) {
// Safe to operate on entity
}
Signature
val Entity.isValid: Boolean |
addName
(
name
)
| |
addToMap
(
attribute
, value
)
| Parameters
attribute:
Int
value:
HashMap<*, *>
|
childrenOfAttrId
(
typeID
)
|
childrenOfTypeId returns a sequence of entities that are children of this entity's attribute.
Signature
fun childrenOfAttrId(typeID: Int): Sequence<Entity> Parameters
typeID:
Int
Returns
Sequence<Entity>
|
destroy
()
|
Destroys this entity.
This method will remove the entity from the data model and free up any resources associated with it.
Signature
fun destroy() |
destroyWithChildren
()
|
Recursively destroys this entity and all of its children in the entity hierarchy.
This function traverses the entity tree using TransformParent relationships and destroys all child entities before destroying the parent entity itself.
Signature
fun Entity.destroyWithChildren() |
equals
(
o
)
|
Checks if this entity is equal to another object. The object is equal to this entity iff the object is an Entity and has the same ID as this entity.
Signature
open operator override fun equals(o: Any?): Boolean Parameters
o:
Any?
Returns
Boolean
|
getComponent
(
recycler
)
|
gets the specified component with the most up to date attribute values for this entity. If the component does not exist for this entity, a RuntimeException will be thrown.
Example:
val transform = entity.getComponent<Transform>()
Signature
inline fun <T : ComponentBase> getComponent(recycler: ComponentRecyler? = null): T Parameters
recycler:
ComponentRecyler?
Throws
RuntimeException
|
getComponentsDebugString
()
|
Returns a debug string listing all components attached to this entity and their values.
This method iterates through all registered component types and checks if this entity has each one. For components that exist, it reads the component data and includes its toString() output.
Note: This is a relatively expensive operation as it queries all registered component types.
Signature
fun getComponentsDebugString(): String Returns
String
|
hasComponent
()
|
Signature
inline fun <T : ComponentBase> hasComponent(): Boolean Returns
Boolean
|
isLocal
()
|
Returns whether the entity is local or not.
Signature
fun isLocal(): Boolean Returns
Boolean
|
markComponentChanged
()
|
Marks a component as "changed" without setting new component data.
This is useful in rare cases where you want the component to be considered "changed" for change detection purposes, even when the actual component data hasn't been modified. This will trigger component change listeners and queries that look for changed components.
Example:
// Force the Panel component to be marked as changed entity.markComponentChanged<Panel>()
Signature
inline fun <T : ComponentBase> markComponentChanged(): Entity Throws
RuntimeException
|
modify
(
transform
)
|
Modifies a component using a transformation function and auto-saves.
This is useful for functional-style updates where you want to transform the component immutably.
Example:
entity.modify<Health> { it.copy(current = it.current - 10f) }
Signature
inline fun <T : ComponentBase> Entity.modify(transform: (T) -> T): Entity Parameters
transform:
Function1
Throws
RuntimeException
|
modifyIfPresent
(
transform
)
|
Modifies a component if it exists using a transformation function.
This is a safe version of Entity.modify that returns false if the component does not exist.
Example:
val wasModified = entity.modifyIfPresent<Health> {
it.copy(current = it.current - 10f)
}
Signature
inline fun <T : ComponentBase> Entity.modifyIfPresent(transform: (T) -> T): Boolean Parameters
transform:
Function1
Returns
Boolean
|
raw
(
block
)
|
Provides access to lower-level APIs when the DSL is insufficient.
Use this as an escape hatch when you need direct access to the Entity for operations not covered by the DSL.
Example:
entity.raw { rawEntity ->
// Direct access to Entity methods
rawEntity.setComponentData(...)
}
Signature
inline fun <R> Entity.raw(block: (Entity) -> R): R Parameters
block:
Function1
Returns |
readIntoComponent
(
cls
)
|
Signature
fun <T : ComponentBase> readIntoComponent(cls: Pair<T, Boolean>, Boolean>): T Parameters
cls:
Pair<T, Boolean>
Returns |
registerEventListener
(
eventName
, listener
)
|
Registers an event listener for a specific event.
Signature
fun <T : EventArgs> registerEventListener(eventName: String, listener: (entity: Entity, eventArgs: T) -> Unit): Entity Parameters
eventName:
String
listener:
Function2
|
removeComponent
()
|
Removes a component from this entity.
This method removes the specified component and all its associated attributes from this entity. After removal, the entity will no longer have this component, and queries that filter by this component will no longer match this entity.
Example:
// Remove the Grabbable component from an entity entity.removeComponent<Grabbable>()
Signature
inline fun <T : ComponentBase> removeComponent(): Entity Throws
RuntimeException
|
requireComponent
(
errorMessage
)
|
Gets a required component with a custom error message.
This is a generic utility for scenarios where a component is absolutely required and missing it should result in a detailed error. Unlike tryGetComponent which returns null, this method throws a RuntimeException with your custom error message.
Example:
val transform = entity.requireComponent<Transform>(
"Transform required for physics simulation"
)
Signature
inline fun <T : ComponentBase> requireComponent(errorMessage: String): T Parameters
errorMessage:
String
Throws
RuntimeException
|
setComponent
(
c
)
|
Sets a single component for this entity.
Signature
fun setComponent(c: ComponentBase): Entity Parameters |
setComponents
(
components
)
|
Sets the components for this entity.
Signature
fun setComponents(components: List<ComponentBase>): Entity Parameters
components:
List
|
setComponents
(
components
)
|
Sets the components for this entity.
Signature
fun setComponents(vararg components: ComponentBase): Entity Parameters |
setMap
(
attribute
, value
)
| Parameters
attribute:
Int
value:
HashMap<*, *>
|
toString
()
|
Returns a string representation of this entity including its ID and all components.
When EntityDebugInfo.captureCreationCallstack is enabled, this also includes the callstack from when the entity was created and the time alive since creation.
Example output:
Entity(id=42, components=[
Component{name: Transform, type: 123, {pose=...}},
Component{name: Mesh, type: 456, {uri=...}}
])
Signature
open override fun toString(): String Returns
String
|
tryGetComponent
(
recycler
)
|
A safe way to get a component with the most up to date attribute values for this entity. If the component does not exist for this entity, null will be returned.
Example:
val transform = entity.tryGetComponent<Transform>()
Signature
inline fun <T : ComponentBase> tryGetComponent(recycler: ComponentRecyler? = null): T? Parameters
recycler:
ComponentRecyler?
Returns
The component instance of type T or null if the component does not exist for this entity
|
tryReadIntoComponent
(
cls
, componentTypeID
)
|
Signature
fun <T : ComponentBase> tryReadIntoComponent(cls: Pair<T, Boolean>, Boolean>, componentTypeID: Int): T? Parameters
cls:
Pair<T, Boolean>
componentTypeID:
Int
Returns |
tryRemoveComponent
()
|
Removes a component from this entity if it exists.
This method is a safe version of Entity.removeComponent that returns false if the component does not exist instead of throwing an exception.
Example:
// Try to remove the Grabbable component, returns false if not present val wasRemoved = entity.tryRemoveComponent<Grabbable>()
Signature
inline fun <T : ComponentBase> tryRemoveComponent(): Boolean Returns
Boolean
|
update
(
block
)
|
Updates a component using a lambda that receives the current component as the receiver. Automatically calls setComponent() after the lambda executes.
This provides a more ergonomic way to modify components compared to the manual getComponent/modify/setComponent pattern.
Example:
entity.update<Transform> {
transform = Pose(Vector3(0f, 1f, 0f))
}
entity.update<Health> {
current -= 10f
if (current <= 0f) isDead = true
}
Signature
inline fun <T : ComponentBase> Entity.update(block: T.() -> Unit): Entity Parameters
block:
Function1
Throws
RuntimeException
|
update
(
block
)
|
Update two components at once with auto-save.
Both components are automatically saved after the block executes.
Example:
entity.update<Transform, Velocity> { transform, velocity ->
velocity.y -= 9.8f * deltaTime
transform.transform = transform.transform.copy(
t = transform.transform.t + velocity.toVector3() * deltaTime
)
}
Signature
inline fun <A : ComponentBase, B : ComponentBase> Entity.update(block: (A, B) -> Unit): Entity Parameters
block:
Function2
Throws
RuntimeException
|
update
(
block
)
|
Update three components at once with auto-save.
All components are automatically saved after the block executes.
Signature
inline fun <A : ComponentBase, B : ComponentBase, C : ComponentBase> Entity.update(block: (A, B, C) -> Unit): Entity Parameters
block:
Function3
Throws
RuntimeException
|
updateIfPresent
(
block
)
|
Updates a component if it exists, otherwise does nothing.
This is a safe version of Entity.update that returns false if the component does not exist instead of throwing an exception.
Example:
val wasUpdated = entity.updateIfPresent<Health> {
current -= 10f
}
if (!wasUpdated) {
println("Entity has no Health component")
}
Signature
inline fun <T : ComponentBase> Entity.updateIfPresent(block: T.() -> Unit): Boolean Parameters
block:
Function1
Returns
Boolean
|
willBeDeleted
()
|
Checks if this entity will be deleted in the next frame.
Returns true if destroy() has been called on this entity in the current frame, but the entity hasn't been fully removed yet. The entity will be inaccessible starting in the next frame.
Signature
fun willBeDeleted(): Boolean Returns
Boolean
|
with
(
block
)
|
Provides scoped read-only access to a component (side-effect only).
Use this when you need to read component data without returning a value. Returns this entity for chaining.
Example:
entity.with<Health> { health ->
println("Current HP: ${health.current}/${health.max}")
}
Signature
inline fun <T : ComponentBase> Entity.with(block: (T) -> Unit): Entity Parameters
block:
Function1
Throws
RuntimeException
|
with
(
block
)
|
Provides scoped read-only access to a component with a return value.
Use this when you need to extract a value from a component. For side-effect only access, use the Unit-returning overload which doesn't require specifying R.
Example:
val position = entity.with<Transform, _> { transform ->
transform.transform.t
}
// Or with full inference:
val position = entity.with { transform: Transform -> transform.transform.t }
Signature
inline fun <T : ComponentBase, R> Entity.with(block: (T) -> R): R Parameters
block:
Function1
Returns Throws
RuntimeException
|
with
(
block
)
|
Access two components at once (side-effect only).
This is useful when you need to work with multiple components together without returning a value. Returns this entity for chaining.
Example:
entity.with<Transform, Velocity> { transform, velocity ->
println("Position: ${transform.transform.t}, Velocity: ${velocity.direction}")
}
Signature
inline fun <A : ComponentBase, B : ComponentBase> Entity.with(block: (A, B) -> Unit): Entity Parameters
block:
Function2
Throws
RuntimeException
|
with
(
block
)
|
Access two components at once with a return value.
Use this when you need to extract a value from multiple components. For side-effect only access, use the Unit-returning overload which doesn't require specifying R.
Example:
val distance = entity.with<Transform, Target, _> { transform, target ->
(transform.transform.t - target.position).length()
}
// Or with full inference:
val distance = entity.with { t: Transform, tgt: Target -> (t.transform.t - tgt.position).length() }
Signature
inline fun <A : ComponentBase, B : ComponentBase, R> Entity.with(block: (A, B) -> R): R Parameters
block:
Function2
Returns Throws
RuntimeException
|
with
(
block
)
|
Access three components at once.
Example:
entity.with<Transform, Velocity, Physics> { transform, velocity, physics ->
// Apply physics to velocity, then velocity to transform
}
Signature
inline fun <A : ComponentBase, B : ComponentBase, C : ComponentBase, R> Entity.with(block: (A, B, C) -> R): R Parameters
block:
Function3
Returns Throws
RuntimeException
|
with
(
block
)
|
Access four components at once.
Example:
entity.with<Transform, Velocity, Physics, Health> { t, v, p, h ->
// Work with all four components
}
Signature
inline fun <A : ComponentBase, B : ComponentBase, C : ComponentBase, D : ComponentBase, R> Entity.with(block: (A, B, C, D) -> R): R Parameters
block:
Function4
Returns Throws
RuntimeException
|
withOrNull
(
block
)
|
Provides scoped read-only access to a component if it exists.
This is a safe version of Entity.with that returns null if the component does not exist.
Example:
val position = entity.withOrNull<Transform> { transform ->
transform.transform.t
}
if (position == null) {
println("Entity has no Transform")
}
Signature
inline fun <T : ComponentBase, R> Entity.withOrNull(block: (T) -> R): R? Parameters
block:
Function1
Returns |
withOrNull
(
block
)
|
Access two components if both exist, returns null otherwise.
This is a safe version that won't throw if either component is missing.
Example:
val result = entity.withOrNull<Transform, Velocity> { transform, velocity ->
transform.transform.t + velocity.direction
}
if (result == null) {
println("Entity missing Transform or Velocity")
}
Signature
inline fun <A : ComponentBase, B : ComponentBase, R> Entity.withOrNull(block: (A, B) -> R): R? Parameters
block:
Function2
Returns |
withOrNull
(
block
)
|
Access three components if all exist, returns null otherwise.
Signature
inline fun <A : ComponentBase, B : ComponentBase, C : ComponentBase, R> Entity.withOrNull(block: (A, B, C) -> R): R? Parameters
block:
Function3
Returns |
withOrNull
(
block
)
|
Access four components if all exist, returns null otherwise.
Signature
inline fun <A : ComponentBase, B : ComponentBase, C : ComponentBase, D : ComponentBase, R> Entity.withOrNull(block: (A, B, C, D) -> R): R? Parameters
block:
Function4
Returns |
create
()
|
Creates a new entity with the default data model.
Signature
fun create(): Entity |
create
(
dm
)
| |
create
(
component
)
|
Creates a new entity with the specified component.
Signature
fun create(component: ComponentBase): Entity Parameters |
create
(
components
)
|
Creates a new entity with the specified list of components.
Signature
fun create(components: List<ComponentBase>): Entity Parameters
components:
List
|
create
(
components
)
|
Creates a new entity with the specified variable number of components.
Signature
fun create(vararg components: ComponentBase): Entity Parameters |
createPanelEntity
(
panelId
, transform
, components
)
|
Signature
fun Entity.Companion.createPanelEntity(panelId: Int, transform: Transform, vararg components: ComponentBase): Entity Parameters Returns |
createPanelEntity
(
entityId
, panelId
, transform
, components
)
|
Signature
fun Entity.Companion.createPanelEntity(entityId: Int, panelId: Int, transform: Transform, vararg components: ComponentBase): Entity Parameters Returns |
fromBox
(
length
, transform
, material
, components
)
|
Signature
fun Entity.Companion.fromBox(length: Float, transform: Transform, material: Material? = null, vararg components: ComponentBase): Entity Parameters Returns |
fromGLB
(
mesh
, transform
, components
)
|
Signature
fun Entity.Companion.fromGLB(mesh: Mesh, transform: Transform, vararg components: ComponentBase): Entity Parameters Returns |
fromMeshAndMaterial
(
mesh
, material
, transform
, components
)
|
Signature
fun Entity.Companion.fromMeshAndMaterial(mesh: Mesh, material: Material, transform: Transform, vararg components: ComponentBase): Entity Parameters Returns |
fromPanelRegistry
(
registry
, transform
, components
)
|
Signature
fun Entity.Companion.fromPanelRegistry(registry: PanelRegistration, transform: Transform, vararg components: ComponentBase): Entity Parameters Returns |
fromSphere
(
length
, transform
, material
, components
)
|
Signature
fun Entity.Companion.fromSphere(length: Float, transform: Transform, material: Material? = null, vararg components: ComponentBase): Entity Parameters Returns |
nullEntity
()
|
Creates a null entity. You cannot use this entity to set or get components. The nullEntity is generally used as a placeholder for Entity attributes.
Here is an example using TransformParent:
val transformParent = myEntity.getComponent<TransformParent>() transformParent.parent = Entity.nullEntity() // This makes it as if no TransformParent is set. myEntity.setComponent(transformParent)
Signature
fun nullEntity(): Entity |