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FOvrPartyID Struct

The party ID is a unique identifier of the party that will be generated for every distinct party. This ID can be used to make requests such as UOvrRequestsBlueprintLibrary::Party_GetCurrent() to get the current party by its id. Read more about parties.

Constructors

FOvrPartyID ()
This is the default constructor for the struct, which initializes the ::ovrPartyIDHandle and TOvrMessageHandlePtr to their default values.
Signature
FOvrPartyID::FOvrPartyID()
FOvrPartyID ( OvrHandle , MessageHandlePtr )
Copying values from an OVR handle to the array, and the originating message to prevent the handle from being freed.
Signature
FOvrPartyID::FOvrPartyID(ovrPartyIDHandle OvrHandle, TOvrMessageHandlePtr MessageHandlePtr)
Parameters
OvrHandle: ovrPartyIDHandle
MessageHandlePtr: TOvrMessageHandlePtr

Fields

ID : FOvrId
The party ID can be used to retrieve FOvrParty. Every party will have a unique ID that is associated with it.
Signature
FOvrId FOvrPartyID::ID

Member Functions

Clear ()
Setting all values to their defaults, effectively clearing the struct.
Signature
void FOvrPartyID::Clear()
Returns
void
Update ( OvrHandle , MessageHandlePtr )
Updating values from an OVR handle to the array, and the originating message to prevent the handle from being freed.
Signature
void FOvrPartyID::Update(ovrPartyIDHandle OvrHandle, TOvrMessageHandlePtr MessageHandlePtr)
Parameters
OvrHandle: ovrPartyIDHandle
MessageHandlePtr: TOvrMessageHandlePtr
Returns
void