API reference

Party Class

Parties allow users to start a voice chat with other members of the party. Party voice chats persist across apps in VR and users can continue to interact while navigating between apps. You can load a user's party by using Parties.GetCurrent().

Constructors

Party ( o )
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Oculus.Platform.Models.Party.Party(IntPtr o)
Parameters
o: IntPtr

Fields

ID : readonly UInt64
A unique identifier of this party. It can be used by Parties.Join(), Parties.Leave(), and Parties.Invite().
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readonly UInt64 Oculus.Platform.Models.Party.ID
InvitedUsers : readonly UserList
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readonly UserList Oculus.Platform.Models.Party.InvitedUsers
InvitedUsersOptional : readonly UserList
An array of users who are invited to this party. These users are not a part of the party yet but have been invited.
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readonly UserList Oculus.Platform.Models.Party.InvitedUsersOptional
Leader : readonly User
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readonly User Oculus.Platform.Models.Party.Leader
LeaderOptional : readonly User
The user who initialized this party. It's also the first user who joined the party. The leader can invite and kick other users.
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readonly User Oculus.Platform.Models.Party.LeaderOptional
Users : readonly UserList
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readonly UserList Oculus.Platform.Models.Party.Users
UsersOptional : readonly UserList
An array that contains the users who are currently in this party. These users will remain in the party while navigating between apps.
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readonly UserList Oculus.Platform.Models.Party.UsersOptional