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NetSyncVoipAttenuationValue Class

The value is used in the VoIP system. The value determines how much the audio volume is reduced as the distance between players increases. This helps to create a more immersive experience by making distant players' voices sound fainter.

Constructors

NetSyncVoipAttenuationValue ( o )
Signature
Oculus.Platform.Models.NetSyncVoipAttenuationValue.NetSyncVoipAttenuationValue(IntPtr o)
Parameters
o: IntPtr

Fields

Decibels : readonly float
fall-off value in decibel
Signature
readonly float Oculus.Platform.Models.NetSyncVoipAttenuationValue.Decibels
Distance : readonly float
The starting distance of the attenuation value. As the distance between players increases, the audio volumn is reduced.
Signature
readonly float Oculus.Platform.Models.NetSyncVoipAttenuationValue.Distance