NetSyncVoipAttenuationValue
(
o
)
|
Signature
Oculus.Platform.Models.NetSyncVoipAttenuationValue.NetSyncVoipAttenuationValue(IntPtr o) Parameters o: IntPtr |
Decibels
: readonly float |
fall-off value in decibel
Signature
readonly float Oculus.Platform.Models.NetSyncVoipAttenuationValue.Decibels |
Distance
: readonly float |
The starting distance of the attenuation value. As the distance between players increases, the audio volumn is reduced.
Signature
readonly float Oculus.Platform.Models.NetSyncVoipAttenuationValue.Distance |