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NetSyncSetSessionPropertyResult Class

A Models.NetSyncConnection allows multiple clients to connect and communicate with each other in real-time. This is the payload from setting the properties of Models.NetSyncSession. You can retrieve the result session via NetSyncSetSessionPropertyResult::Session.

Constructors

NetSyncSetSessionPropertyResult ( o )
Signature
Oculus.Platform.Models.NetSyncSetSessionPropertyResult.NetSyncSetSessionPropertyResult(IntPtr o)
Parameters
o: IntPtr

Fields

Session : readonly NetSyncSession
It contains the Models.NetSyncSession that the operation was modifying.
Signature
readonly NetSyncSession Oculus.Platform.Models.NetSyncSetSessionPropertyResult.Session