ArcDegrees
: float
[Get][Set] |
Signature
float Oculus.Interaction.Surfaces.CylinderClipper.ArcDegrees |
Bottom
: float
[Get][Set] |
Signature
float Oculus.Interaction.Surfaces.CylinderClipper.Bottom |
Rotation
: float
[Get][Set] |
Signature
float Oculus.Interaction.Surfaces.CylinderClipper.Rotation |
Top
: float
[Get][Set] |
Signature
float Oculus.Interaction.Surfaces.CylinderClipper.Top |
GetCylinderSegment
(
segment
)
|
Attempts to retrieve the cylinder segment corresponding to the allowed region of the clipped surface.
Signature
bool Oculus.Interaction.Surfaces.CylinderClipper.GetCylinderSegment(out CylinderSegment segment) Parameters segment: out CylinderSegment
The cylinder segment to which the underlying ISurface should be clipped
Returns bool
True if clipping should be performed, false otherwise
|