API reference

HandGrabInteractableDataCollection Class

Extends ScriptableObject
A collection of HandGrabInteractable Data, to be used to store the information of several HandGrabInteractable so it survives Play-Mode Edit-Mode cycles.
Use this to store information once in Play-Mode (where Hand-tracking can be used) and then restore it forever at Edit-time.

Fields

InteractablesData : List< HandGrabInteractableData >
General getter for the data-only version of the HandGrabInteractable to be restored.
Signature
List<HandGrabInteractableData> Oculus.Interaction.HandGrab.HandGrabInteractableDataCollection.InteractablesData

Methods

StoreInteractables ( interactablesData )
Register all the data into the Asset Database so it survives the Play-Mode shutdown.
Signature
void Oculus.Interaction.HandGrab.HandGrabInteractableDataCollection.StoreInteractables(List< HandGrabInteractableData > interactablesData)
Parameters
interactablesData: List< HandGrabInteractableData >
Returns
void