| Name | Summary |
|---|---|
@SerialName(value = "SIMPLE") Simple Simple achievements are unlocked by a single event or objective completion. They are often used to reward players for completing specific tasks or milestones within the game. | |
@SerialName(value = "BITFIELD") Bitfield Bitfield achievements are unlocked when a target number of bits are set within a bitfield. | |
@SerialName(value = "COUNT") Count Count achievements are unlocked when a counter reaches a defined target. The counter is incremented each time the player completes the required action, and when it reaches the target value, the achievement is unlocked. |
| Name | Summary |
|---|---|
name | val name: String |
ordinal | val ordinal: Int |
value | val value: Int |
| Name | Summary |
|---|---|
valueOf | fun valueOf(value: String): AchievementType Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.) |
values | fun values(): Array<AchievementType> Returns an array containing the constants of this enum type, in the order they’re declared. |