User is unable to access a specific world titled 'Titanic Arcare' in the Desktop Editor application, version 256.0.0.9.316, running on Windows 11 (10.0.26200) 64bit. The user can access other worlds, including their own and those of friends. The issue is specific to this one world and is reproducible with the provided session ID (5ac868a8-c50f-41d0-928a-ab1f9b25a4f6) and device information (DESKTOP_EDITOR, G6 KF (GIGABYTE)).
The avatar item search feature is not functioning properly, taking an extremely long time to load (up to 5 minutes) and often returning incomplete results. Specifically, searches by keyword are slow and may not return all items containing the keyword in their title, particularly older items created a long time ago. The issue persists across multiple search variations, including exact spelling and different capitalization. Additionally, the search results screen displays empty rows that continuously blink on and off. This issue is reproducible by opening the avatar item search, entering a keyword that exists in multiple item titles, and waiting for results. The problem is severe enough to make it nearly impossible for creators with large inventories (over 1,000 items) to locate items without a properly functioning search system. The issue has been occurring since last year and has been reported on a Windows 11 desktop with the latest app version (256.0.0.9.316).
In the desktop editor, grabbable object button inputs (specifically CodeBlockEvents.OnIndexTriggerDown and CodeBlockEvents.OnButton2Down) are not functioning for testers. This issue has been ongoing since last year and currently affects testers, while editors can workaround the issue by toggling between Edit and Presentation modes. The problem hinders testing of gameplay systems, particularly combat mechanics, as input events do not fire for testers when interacting with grabbable objects. The expected behavior is for these events to fire correctly for both editors and testers without requiring an editor-mode reset.
User is experiencing errors after copying BatScript into VS Code from Section 5 of the Batting Cage tutorial. The issue occurs on a Windows 11 64-bit system with the Desktop Editor, using App Version 256.0.0.9.316 and Build ID 1967094420866039. The error details and specific code issues are not provided, but the user has supplied extensive system and application information, including device, OS version, and Unity Editor details.
The user is experiencing an issue where a default leaderboard, toggled to show on mobile and outside of their world, is not visible in the mobile app. The user suspects the issue may be related to their account, as they are no longer a Content Creator (CW) and have lost access to their worlds and the Rocksteady Creator Portal. The issue is reported on a specific app version (255.0.0.5.316) and build channel (release), with a build ID of 1975958549936554, on a Windows 11 (10.0.26100) 64-bit operating system, using a GamingPC (CyberPowerPC) hardware device.
A user is unable to find their recently published world in the worlds search. The issue occurred on the desktop editor, version 255.0.0.5.316, running on Windows 10 64bit, with a specific build ID and session ID. The world ID is 1067803579739486. The user accessed the editor through a deeplink and did not use the feedback button to report the issue.
The desktop editor crashes when attempting to open a specific world, 'The Betrayers escape room', while other worlds open normally. This issue started occurring after the last update. The crash happens on a Windows 11 (10.0.26200) 64-bit system, with the desktop editor version 255.0.0.5.316, build ID 1975958549936554, and session ID 365abb1b-d266-45db-b455-b4ac4bf3f060. The system has 510341 kb of Unity allocated memory, and the hardware is an HP Z2 Tower G9 Workstation Desktop PC.
The user is experiencing script synching issues with their world 'Humble Hearts' in the Desktop Editor, specifically with ownership and updates. The app is stating that script synching can cause problems with ownership, which the user does not want. The user is also experiencing issues loading community center items, despite having an updated headset and desktop. The user's editor can load the items, but the user is concerned about losing ownership of their creation. The issue is occurring on a Windows 11 64-bit device with the Desktop Editor app version 255.0.0.5.316.
The 'Optimized for Mobile' button is not available to press in the Desktop Editor. The issue occurs on a Windows 11 (10.0.26100) 64-bit system with the app version 255.0.0.5.316 and build ID 1975958549936554. The device used is a GamingPC (CyberPowerPC) with 551733 kb of Unity allocated memory. The issue was encountered in the World Configuration category of the Desktop Editor, with a session ID of 07ac5beb-cade-427c-9dde-34af59f7dcc4 and a world ID of 889073964004774.
User is experiencing issues with changes made to their world in the desktop editor not syncing to their Quest 3 VR glasses. Specifically, when uploading or deleting assets, or making changes to the world, these changes are visible on the desktop editor but not on the Quest 3. The issue persists across different worlds and after troubleshooting steps such as reinstalling the desktop editor, deleting previous files, and factory resetting the Quest 3 twice. The user has provided detailed information about their setup, including device, app version, build channel, and session ID, which may be useful for debugging purposes.