The Texture Asset picker in the Desktop Editor returns an empty list and fails to display any results when searching for textures, despite the Asset Library showing textures and drag-and-drop functionality working normally. This issue occurs in App version 263.0.0.6.313 on Windows 11 (10.0.26200) 64-bit, release build, and reproduces across multiple projects. It appeared suddenly in a project with over 100 previously working textures. Troubleshooting steps such as editor reinstallation, cache clearing (AppData Local/LocalLow/Roaming, asset_paths_storage.json), and PC restart did not resolve the issue, suggesting a bug in the asset indexing or query functionality of the Texture Asset selector UI component that prevents it from populating results and blocks the standard texture assignment workflow.