SceneTexture.loadFile() for loading textures directly from asset files. Supports KTX, PNG, JPG, BMP, TGA, and GIF.SceneMesh.updateGeometryDirect() for zero-copy mesh geometry updates from native memory pointers.IsdkSystem.unregisterObserver() for removing PointerEvent observers, and IsdkSystem.active property to enable or disable input processing.AvatarSystem.getShowHands() and getShowControllers() getters for hand and controller visibility state.Text3D.create() with configurable font size, extrusion depth, font family, and spacing.ComponentBase.hasAttributeChanges() to check whether any attribute has been modified since the last sync.PanelDisplayBase.getPresentation() public. Add getComponentName() to retrieve the top Activity's ComponentName.HitInfo.nodeId always returning 0 for ray intersection results.AudioSessionId components.FindLibraryTask variant ambiguity in multi-module projects, misleading xmlDirectory warning, and exportComponentXmls failures on Gradle 9 in the Gradle Plugin.