Look and Pinch changes two things about your AndroidManifest.xml: the eye tracking permissions you must leave out, and the window sizes you must declare. This page covers both.
Eye tracking permissions
Your app must not request eye tracking permissions, because the system handles gaze processing on your behalf and never shares raw gaze data. An app that requests them does not pass the Look and Pinch launch requirements review. For the permission names to remove, and for the exception that applies to hybrid apps with an immersive mode, see Eye tracking permissions and Look and Pinch.
Adapt to window size changes
The system scales your app window so that 48dp corresponds to approximately 3 angular degrees. This ensures touch targets meet the minimum angular size for comfortable gaze selection. However, scaling the window up can make it too large to fit within the device’s field of view.
To compensate, the system resizes the app window to fit, rather than scaling it further. Your app must handle this resize by adapting its layout to the new window dimensions.
Requirements
Support a range of window sizes, ideally from 360dp to 1280dp wide.
Stay usable at any window size within your declared range. “Usable” means content is legible, properly spaced, and not clipped or cut off.
Declare supported window sizes
Use the <layout> tag in your AndroidManifest.xml to declare the range of sizes each Activity supports: