July Oculus Developer Recap

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Throughout July, we rolled out new developer features that provide insight into your community; shared the benefits of Mixed Reality Capture as a VR marketing tool; and took a look at the development and creative process behind Warplanes: WWI Fighters. We also introduced Passthrough API Experimental—a way to build and test apps that blend the real and virtual worlds. In case you missed one of the highlights, take a look back at our developer blog posts from July:
Get Started With Unreal Insights on Oculus Quest
Unreal Insights is a great new profiling and analysis tool that allows you to quickly find bottlenecks, performance spikes, threading patterns and much more. Any Unreal Engine developer building a game or app for Oculus Quest should have Unreal Insights in their toolbelt.
Introducing the New Oculus Developer Center
Based on feedback from the community, we redesigned the website from the ground up with one goal in mind: to help you find what you are looking for in less time with less effort.
Subscriptions Analytics Dashboard
Subscriptions launched this past April, enabling Oculus developers to use a new monetization method to grow their businesses. To better support our developers using Subscriptions, we are launching the new Subscriptions Analytics Dashboard. This dashboard is designed to deliver more subscription insights and help developers make informed decisions based on the data.
Why Mixed Reality Capture is Effective: Q&A with Scout House
While MRC is clearly an invaluable marketing tool for VR games, it does have some nuances when it comes to live capture. We sat down with the Scout House team to learn the tips and tricks of creating Mixed Reality Capture content for Quest games.
Mixed Reality with Passthrough
We’re excited to introduce Passthrough API Experimental—a way to build and test apps that seamlessly blend the real and virtual worlds and open up new possibilities for mixed reality experiences.
Oculus All In On OpenXR: Deprecates Proprietary APIs
Starting with v31, new features will be delivered via OpenXR extensions, instead of new Oculus Mobile and PC APIs.
Introducing a New Silicone Cover for Quest 2's Facial Interface, Plus a 128GB SKU
We’re introducing a new silicone cover for all customers globally. The new silicone cover fits over the Quest 2 removable foam facial interface and starting on August 24, all Quest 2 headsets will come with a silicone cover included in every box.
Home Net Games Share the Creative Process Behind Warplanes: WWI Fighters
Warplanes: WWI Fighters is an immersive WWI aerial combat app that allows you to experience what it would be like to be a pilot during the Great War. The fully-customizable VR experience initially launched on App Lab and will now be available on the Oculus Quest Platform. We spoke with developer Łukasz Malik, of Home Net Games, about his studio and the development of Warplanes: WWI Fighters.
Build for a Diverse User Base with User Demographics Analytics
We’re launching User Demographics Analytics so you can understand how your app is resonating with a broader audience.
If you have any questions or if there are other topics that you’d like us to cover in the blog, please let us know in the Developer Forum⁠.
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