| Member | Value | Description |
|---|---|---|
EMPTY | 0 |
If set, the object is not used within the simulation and will be ignored.
|
ENABLED | (1 << 0) |
If set, the object is used within the simulation and impacts the computed acoustics.
|
STATIC | (1 << 1) |
If set, the object is assumed to never move or change geometry. The context may use this flag as a hint to optimize the simulation.
|