| Member | Value | Description |
|---|---|---|
NONE | 0 |
The flag value when no flags are set.
|
STATIC_ONLY | (1 << 0) |
If set, only objects that have this flag set will be considered for the computation.
|
NO_FLOATING | (1 << 1) |
If set, the Map will not create points that are floating far above the floor (as determined by gravity vector).
|
MAP_ONLY | (1 << 2) |
If set, no data will be calculated. The scene will be mapped but not simulated.
|
DIFFRACTION | (1 << 3) |
If set, the Map will be preprocessed to support runtime diffraction.
|