ClipStream[Get] The currently playing clip stream | |
abstract int | ElapsedSamples[Get] The currently elapsed sample count |
bool | IsPlaying[Get] Whether the player is currently playing back audio |
abstract void | Init ( ) Performs all player initialization |
abstract string | A string returned to describe any reasons playback is currently unavailable |
void | Stops previous playback if applicable, sets clip stream and begins local playback |
abstract void | Pause ( ) Performs a pause if the current clip is playing |
abstract void | Resume ( ) Performs a resume if the current clip is paused |
void | Stop ( ) Stops playback & removes the current clip reference |
abstract void | Play ( int offsetSamples ) Performs playback starting with a specific sample |
| IAudioClipStream Meta.Voice.Audio.AudioPlayer.ClipStream |
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The currently playing clip stream |
| abstract int Meta.Voice.Audio.AudioPlayer.ElapsedSamples |
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The currently elapsed sample count |
| virtual bool Meta.Voice.Audio.AudioPlayer.IsPlaying |
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Whether the player is currently playing back audio |
| abstract void Meta.Voice.Audio.AudioPlayer.Init ( ) |
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Performs all player initialization |
| abstract string Meta.Voice.Audio.AudioPlayer.GetPlaybackErrors ( ) |
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A string returned to describe any reasons playback is currently unavailable |
| void Meta.Voice.Audio.AudioPlayer.Play ( IAudioClipStream clipStream, int offsetSamples ) |
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Stops previous playback if applicable, sets clip stream and begins local playback Parameters clipStream The clip stream to be played offsetSamplesThe starting offset of the clip |
| abstract void Meta.Voice.Audio.AudioPlayer.Pause ( ) |
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Performs a pause if the current clip is playing |
| abstract void Meta.Voice.Audio.AudioPlayer.Resume ( ) |
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Performs a resume if the current clip is paused |
| virtual void Meta.Voice.Audio.AudioPlayer.Stop ( ) |
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Stops playback & removes the current clip reference |
| abstract void Meta.Voice.Audio.AudioPlayer.Play ( int offsetSamples ) |
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Performs playback starting with a specific sample |