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IPoseInputDevice Interface

Interface to input device that be used to drive mechanics like throwing (via velocity calculation).

Fields

Vector3
Signature
Oculus.Interaction.Throw.IPoseInputDevice.Vector3

Properties

IsHighConfidence : bool
[Get]
Signature
bool Oculus.Interaction.Throw.IPoseInputDevice.IsHighConfidence
IsInputValid : bool
[Get]
Signature
bool Oculus.Interaction.Throw.IPoseInputDevice.IsInputValid

Methods

GetExternalVelocities ()
Signature
Vector3 Oculus.Interaction.Throw.IPoseInputDevice.GetExternalVelocities()
Returns
Vector3
GetRootPose ( pose )
Signature
bool Oculus.Interaction.Throw.IPoseInputDevice.GetRootPose(out Pose pose)
Parameters
pose: out Pose
Returns
bool